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Dynamic Manga: Animating Still Manga via Camera Movement.

, , , and . IEEE Trans. Multim., 19 (1): 160-172 (2017)

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Dynamic Manga: Animating Still Manga via Camera Movement., , , and . IEEE Trans. Multim., 19 (1): 160-172 (2017)Extracting Valley-Ridge Lines from Point-Cloud-Based 3D Fingerprint Models., , and . IEEE Computer Graphics and Applications, 33 (4): 73-81 (2013)An effective quad-dominant meshing method for unorganized point clouds., , and . Graph. Model., 76 (2): 86-102 (2014)A Tool-Free Calibration Method for Turntable-Based 3D Scanning Systems., , , , and . IEEE Computer Graphics and Applications, 36 (1): 52-61 (2016)Semantic translation of face image with limited pixels for simulated prosthetic vision., , , , , , , , and . Inf. Sci., (2022)Upright-Net: Learning Upright Orientation for 3D Point Cloud., , , and . CVPR, page 14891-14899. IEEE, (2022)Extraction of the lines of curvature from raw point cloud., , and . VRCAI, page 225-228. ACM, (2010)Directing user attention via visual flow on web designs., , , and . ACM Trans. Graph., 35 (6): 240:1-240:11 (2016)A Local-Frame Based Method for Vector Field Construction on Raw Point Cloud., , and . ISVC (1), volume 6453 of Lecture Notes in Computer Science, page 612-621. Springer, (2010)A Robust Panel Extraction Method for Manga., , , and . ACM Multimedia, page 1125-1128. ACM, (2014)