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User interface fa&\#231;ades: towards fully adaptable user interfaces, , , and . Proceedings of the 19th annual ACM symposium on User interface software and technology, page 309--318. New York, NY, USA, ACM, (2006)The Value of Constraints for 3D User Interfaces., and . Virtual Realities, page 203-223. Springer, (2008)Audio-tactile proximity feedback for enhancing 3D manipulation., , , , , , , and . VRST, page 2:1-2:10. ACM, (2018)Tactile hand motion and pose guidance for 3D interaction., , , , , , , and . VRST, page 3:1-3:10. ACM, (2018)A system for evaluating 3D pointing techniques., and . VRST, page 209-210. ACM, (2012)Improving Effective Throughput Performance using Auditory Feedback in Virtual Reality., , , and . SUI, page 18:1-18:11. ACM, (2022)Comparison of multiple 3D rotation methods., , and . VECIMS, page 13-17. IEEE, (2011)Pinch, Click, or Dwell: Comparing Different Selection Techniques for Eye-Gaze-Based Pointing in Virtual Reality., , and . ETRA Short Papers, page 15:1-15:7. ACM, (2021)Multiple Workspaces in Visual Analytics., , and . BDVA, page 1-12. IEEE, (2018)Exploring the Throughput Potential of In-Air Pointing., and . HCI (2), volume 9732 of Lecture Notes in Computer Science, page 13-24. Springer, (2016)