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Toward Educational Virtual Worlds: Should Identity Federation Be a Concern?, , , , and . J. Educ. Technol. Soc., 18 (1): 27-36 (2015)Software for enhancing accessibility and fighting info-exclusion., , , , and . Univers. Access Inf. Soc., 14 (1): 1-3 (2015)IT Professionals: An Iberian Snapshot., , , , , and . Int. J. Hum. Cap. Inf. Technol. Prof., 1 (1): 61-75 (2010)Signal processing interpolation educational workbench., , and . Comput. Appl. Eng. Educ., 20 (2): 356-363 (2012)How Accessibility Is For Everyone - A Deaf User Perspective., , and . DSAI, page 47-50. ACM, (2020)Multisensory Experience for People with Hearing Loss: A Preliminary Study Using Haptic Interfaces to Sense Music., , and . HCI (46), volume 13521 of Lecture Notes in Computer Science, page 292-306. Springer, (2022)My Buddy: A 3D Game for Children Based on Voice Commands., , and . IBICA, volume 419 of Lecture Notes in Networks and Systems, page 457-466. Springer, (2021)Distributed Architecture for Unmanned Vehicle Services., , , , , and . Sensors, 21 (4): 1477 (2021)SAMi: An Accessible Web Application Solution for Video Search for People with Intellectual Disabilities., , , and . ICCHP (2), volume 9759 of Lecture Notes in Computer Science, page 310-316. Springer, (2016)Digital Accessibility of Online Educational Platforms: Identifying Barriers for Blind Student's Interaction., , and . ICITL, volume 12555 of Lecture Notes in Computer Science, page 409-418. Springer, (2020)