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Evaluating and Customizing User Interaction in an Adaptive Game Controller.

, , , , , , and . HCI (20), volume 9188 of Lecture Notes in Computer Science, page 315-326. Springer, (2015)

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A Mobile Game Controller Adapted to the Gameplay and User's Behavior Using Machine Learning., , , , and . ICEC, volume 9353 of Lecture Notes in Computer Science, page 3-16. Springer, (2015)Big Data Visualization for Occupational Health and Security Problem in Oil and Gas Industry., , , and . HCI (4), volume 9172 of Lecture Notes in Computer Science, page 46-54. Springer, (2015)Evaluating and Customizing User Interaction in an Adaptive Game Controller., , , , , , and . HCI (20), volume 9188 of Lecture Notes in Computer Science, page 315-326. Springer, (2015)A WYSIWYG Editor to Support Accessible Web Content Production., , , and . HCI (7), volume 9175 of Lecture Notes in Computer Science, page 221-230. Springer, (2015)Focus-based design of mixed reality systems., , , and . TAMODIA, page 59-66. ACM, (2004)FPVRGame: Deep Learning for Hand Pose Recognition in Real-Time Using Low-End HMD., , , , , and . ICEC-JCSG, volume 11863 of Lecture Notes in Computer Science, page 70-84. Springer, (2019)Investigating Developers' Perception on Success Factors for Research Software Development., , , and . I3E, volume 14316 of Lecture Notes in Computer Science, page 14-26. Springer, (2023)A Participatory Approach for Game Design to Support the Learning and Communication of Autistic Children., , , , and . ICEC, volume 9353 of Lecture Notes in Computer Science, page 17-31. Springer, (2015)A Multimodal Medical Sculptor., , , , and . INTERACT (2), volume 4663 of Lecture Notes in Computer Science, page 637-640. Springer, (2007)Investigating Motivational Aspects of Brazilian Elderly to Interact with Digital Games., , , and . HCI (7), volume 9737 of Lecture Notes in Computer Science, page 194-203. Springer, (2016)