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HCI Challenges in Human Movement Analysis.

, , , , , , and . INTERACT (4), volume 11749 of Lecture Notes in Computer Science, page 725-730. Springer, (2019)

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Designing an educational game for and with teenagers with high functioning autism., and . PDC (1), page 11-20. ACM, (2016)A scoping review and a taxonomy of the use of motion-based technology centered on the end user. A special focus on elderly health., and . Multim. Tools Appl., 83 (2): 3963-3984 (January 2024)Visual user interfaces for human motion., , , , , , , , and . AVI, page 103:1-103:2. ACM, (2020)A Novel Approach to Monitor Loco-Motor Skills in Children: A Pilot Study., and . EC-TEL, volume 11722 of Lecture Notes in Computer Science, page 773-776. Springer, (2019)Combining multi-touch input and device movement for 3D manipulations in mobile augmented reality environments., , and . SUI, page 13-16. ACM, (2014)HCI Challenges in Human Movement Analysis., , , , , , and . INTERACT (4), volume 11749 of Lecture Notes in Computer Science, page 725-730. Springer, (2019)An interdisciplinary methodology for designing and implementing educational tools for children and youth with special needs., and . ACM SIGACCESS Access. Comput., (2013)Outcomes for design and learning when teenagers with autism codesign a serious game: A pilot study., and . J. Comput. Assist. Learn., 34 (3): 293-305 (2018)Educational Games to Enhance Museum Visits for Schools., , , and . J. Educ. Technol. Soc., 21 (4): 171-186 (2018)Head-Mounted Display for Clinical Evaluation of Neck Movement Validation with Meta Quest 2., , , , , and . Sensors, 23 (6): 3077 (March 2023)