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Safety++: Designing IoT and Wearable Systems for Industrial Safety through a User Centered Design Approach.

, , , and . PETRA, page 163-170. ACM, (2017)

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Something about craft.. Intelligent Environments (Workshops), volume 17 of Ambient Intelligence and Smart Environments, page 598-603. IOS Press, (2013)Fascia Ecosystem: A Step Forward in Sleep Engineering and Research., , , , , , and . EMBC, page 1-6. IEEE, (2023)EMG-based biofeedback tool for augmenting manual fabrication and improved exchange of empirical knowledge., , and . Interacción, page 61:1-61:8. ACM, (2015)Emotional Beasts: Visually Expressing Emotions through Avatars in VR., and . CHI Extended Abstracts, page 2395-2402. ACM, (2017)Brain-Computer Interfaces, Open-Source, and Democratizing the Future of Augmented Consciousness., , and . Frontiers Comput. Sci., (2021)Galea: A physiological sensing system for behavioral research in Virtual Environments., , , and . VR, page 66-76. IEEE, (2022)PhysioHMD: a conformable, modular toolkit for collecting physiological data from head-mounted displays., , , and . UbiComp, page 160-167. ACM, (2018)The temporal limits of agency for reaching movements in augmented virtuality., , and . SMC, page 2896-2899. IEEE, (2016)Safety++: Designing IoT and Wearable Systems for Industrial Safety through a User Centered Design Approach., , , and . PETRA, page 163-170. ACM, (2017)