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Real-Time Emotion Classification Using EEG Data Stream in E-Learning Contexts.

, , , and . Sensors, 21 (5): 1589 (2021)

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Influence of COVID-19 confinement in students performance in higher education., , , , , , and . CoRR, (2020)Real-Time Multimodal Emotion Classification System in E-Learning Context., , , and . EANN, 3, page 423-435. Springer, (2021)Assisted animated production creation and programme generation., , , , , , , and . Advances in Computer Entertainment Technology, volume 422 of ACM International Conference Proceeding Series, page 207-214. ACM, (2009)School of Digital Wizards: Exploring the Gamification User Types in a Blended IT Course., , , , , , and . FIE, page 1-5. IEEE, (2022)Federated Learning with Exponentially Weighted Moving Average for Real-Time Emotion Classification., , , and . ISAmI, volume 603 of Lecture Notes in Networks and Systems, page 123-133. Springer, (2022)Fog (Niebla).. SIGGRAPH Computer Animation Festival, page 207. ACM, (2006)Real-Time Emotion Classification Using EEG Data Stream in E-Learning Contexts., , , and . Sensors, 21 (5): 1589 (2021)Reward-Penalty Weighted Ensemble for Emotion State Classification from Multi-Modal Data Streams., , , and . Int. J. Neural Syst., 32 (12): 2250049:1-2250049:22 (2022)Gaia.. SIGGRAPH Electronic Art and Animation Catalog, page 95. ACM, (1999)MDEAW: A Multimodal Dataset for Emotion Analysis through EDA and PPG signals from wireless wearable low-cost off-the-shelf Devices., , , and . CoRR, (2022)