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Digital Ownership: From Content Consumers to Owners and Traders., , and . IEEE Multim., 13 (4): 1, 4-6 (2006)Verteilte interaktive Medien.. Ausgezeichnete Informatikdissertationen, volume D-1 of LNI, GI, (2000)Lightweight QoS-support for networked mobile gaming., , , and . NETGAMES, page 85-92. ACM, (2004)How to Keep a Dead Man from Shooting.. IDMS, volume 1905 of Lecture Notes in Computer Science, page 199-204. Springer, (2000)Multiple simulator interlinking environment for IVC., , , , and . Vehicular Ad Hoc Networks, page 87-88. ACM, (2005)Enabling distributed revision control systems in delay-tolerant networks., and . HotWeb, page 14:1-14:6. ACM, (2017)Integrating Support for Collaboration-Unaware VRML Models into Cooperative Applications., and . ICMCS, Vol. 1, page 655-660. IEEE Computer Society, (1999)An Efficient and Flexible Late Join Algorithm for Interactive Shared Whiteboards., , and . ISCC, page 404-409. IEEE Computer Society, (2000)Probabilistic congestion control for non-adaptable flows., , and . NOSSDAV, page 13-21. ACM, (2002)Compliance management for P2P systems., and . APCC, page 1-6. IEEE, (2017)