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The Gamification of Psychological Tests for the Detection of Cognitive Dysfunction in Young Adults.

, , , , and . SeGAH, page 1-8. IEEE, (2023)

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A Gamification of Psychological Tests for the Detection of Impaired Social Functioning., , , and . PAAMS (Workshops), volume 1838 of Communications in Computer and Information Science, page 116-127. Springer, (2023)The Gamification of Psychological Tests for the Detection of Cognitive Dysfunction in Young Adults., , , , and . SeGAH, page 1-8. IEEE, (2023)A Survey of Performance Optimization in Neural Network-Based Video Analytics Systems., , , and . CoRR, (2021)The Effects of Personality Traits on Rumors., , and . PAAMS (Workshops), volume 1678 of Communications in Computer and Information Science, page 181-192. Springer, (2022)An Automatic Arabic Sign Language Recognition System (ArSLRS)., , and . J. King Saud Univ. Comput. Inf. Sci., 30 (4): 470-477 (2018)