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Multi-User Mobile Applications and a Public Display: Novel Ways for Social Interaction

, , , , and . PERCOM '06: Proceedings of the Fourth Annual IEEE International Conference on Pervasive Computing and Communications (PERCOM'06), page 66--70. Washington, DC, USA, IEEE Computer Society, (2006)
DOI: http://dx.doi.org/10.1109/PERCOM.2006.38

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Life-Based Design as an Inclusive Tool for Managing Microinnovations., , , and . Wissensmanagement, volume P-182 of LNI, page 214-223. GI, (2011)Multi-User Mobile Applications and a Public Display: Novel Ways for Social Interaction., , , , and . PerCom, page 66-70. IEEE Computer Society, (2006)Human-centricity in AI governance: A systemic approach., , , and . Frontiers Artif. Intell., (February 2023)Designing Ethical AI in the Shadow of Hume's Guillotine., and . IHSI, volume 1131 of Advances in Intelligent Systems and Computing, page 594-599. Springer, (2020)Good Life Ecosystems - Ethics and Responsibility in the Silver Market., , , and . HCI (35), volume 12215 of Lecture Notes in Computer Science, page 105-122. Springer, (2020)Governing Ethical AI Transformation: A Case Study of AuroraAI., , , , and . Frontiers Artif. Intell., (2022)Life-Based Design Against Loneliness Among Older People., , , , and . J. Community Informatics, (2012)Idea Movement of Aging Citizens: Lessons-Learnt from Innovation Workshops.. HCI (7), volume 4556 of Lecture Notes in Computer Science, page 923-931. Springer, (2007)Ethical AI for the Governance of the Society: Challenges and Opportunities., , , and . Tethics, volume 2505 of CEUR Workshop Proceedings, page 20-26. CEUR-WS.org, (2019)Multiplayer Gaming with Mobile Phones - Enhancing User Experience with a Public Screen., , , , and . INTETAIN, volume 3814 of Lecture Notes in Computer Science, page 183-192. Springer, (2005)