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Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior., , , and . Comput. Animat. Virtual Worlds, (2020)Effects of Rendering Styles of a Virtual Character on Avoidance Movement Behavior., , , and . ISMAR Adjunct, page 594-599. IEEE, (2022)Blindness Visualizer: A Simulated Navigation Experience., , , , , and . VR Workshops, page 511-512. IEEE, (2020)Ernst Jünger's Interpretation of the Crisis of Modern Man. University of Sydney, Sydney, (1962)Within a Virtual Crowd: Exploring Human Movement Behavior during Immersive Virtual Crowd Interaction., , , and . VRCAI, page 3:1-3:10. ACM, (2019)A Virtual Reality Framework for Human-Virtual Crowd Interaction Studies., and . AIVR, page 209-213. IEEE, (2020)Automatic generation of optimal quantum key distribution protocols., , and . GECCO, page 1153-1160. ACM, (2017)Political Conservatism in the Literary Works of Hugo von Hofmannsthal and Ernst Jünger. Proceedings and Papers of the Eleventh Congress of the Australasian Universities Languages and Literature Association, AULLA, Sydney, (1967)Effects of Speed of a Collocated Virtual Walker and Proximity Toward a Static Virtual Character on Avoidance Movement Behavior., , , and . ISMAR, page 930-939. IEEE, (2023)Walking in a Crowd Full of Virtual Characters: Effects of Virtual Character Appearance on Human Movement Behavior., , , , and . ISVC (1), volume 12509 of Lecture Notes in Computer Science, page 617-629. Springer, (2020)