Author of the publication

Assessing Superhuman Speed as a Gamified Reward in a Virtual Reality Bike Exergame.

, , , and . CHI Extended Abstracts, page 41:1-41:8. ACM, (2023)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Assessing Superhuman Speed as a Gamified Reward in a Virtual Reality Bike Exergame., , , and . CHI Extended Abstracts, page 41:1-41:8. ACM, (2023)Performance of MPI Codes Written in Python with NumPy and mpi4py.. PyHPC@SC, page 45-51. IEEE, (2016)Enabling Successful Web-based Information Technology Support for Enterprise Customers: A Service Provider Perspective of Stakeholder-based Issues., , and . Bled eConference, page 59. (2007)Assessing the Robustness of Conversational Agents using Paraphrases., , , , and . AITest, page 55-62. IEEE, (2019)Using information technology to optimise translation processes at PricewaterhouseCoopers Madrid.. MTSummit, (2001)High-level design for asynchronous logic., and . ASP-DAC, page 431-436. ACM, (2001)A Framework to place Cross-cultural Case Study Research in an Information Systems Action Research Context., , and . ICSTM, volume 72 of CEUR Workshop Proceedings, CEUR-WS.org, (2000)Towards a Gamified System to Improve Translation for Online Meetings., , , , and . GamifIR@SIGIR, volume 1642 of CEUR Workshop Proceedings, page 21-28. CEUR-WS.org, (2016)Situated Analytics Process and Mantra., , , and . CHI Extended Abstracts, page 292:1-292:9. ACM, (2024)That's Rough! Encoding Data into Roughness for Physicalization., , , , , , and . CHI, page 203:1-203:16. ACM, (2024)