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From TurnTalk to ClassTalk: the emergence of tangibles for class conversations in primary school classrooms.

, , and . Behav. Inf. Technol., 39 (1): 88-107 (2020)

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Design and Computational Thinking with IoTgo: What Teachers Think., , , and . MIS4TEL, volume 580 of Lecture Notes in Networks and Systems, page 165-174. Springer, (2022)Turn taking with turn-talk in group - Actions and reflections with children and teachers., , and . Multim. Tools Appl., 78 (10): 13461-13487 (2019)A Phygital Toolkit for Rapidly Designing Smart Things at School., , , and . AVI, page 27:1-27:5. ACM, (2022)From children's ideas to prototypes for the internet of things: a case study of cross-generational end-user design., , and . Behav. Inf. Technol., 41 (15): 3281-3300 (2022)From TurnTalk to ClassTalk: the emergence of tangibles for class conversations in primary school classrooms., , and . Behav. Inf. Technol., 39 (1): 88-107 (2020)How to enable young teens to design responsibly., , , and . Future Gener. Comput. Syst., (January 2024)Enhancing Students' Critical Reflection on Smart Things Design Through an End-User Development Toolkit., and . EMPATHY@AVI, volume 3172 of CEUR Workshop Proceedings, page 56-61. CEUR-WS.org, (2022)At the Frontiers of Art and IoT: the IoTgo Toolkit as a Probe for Artists., and . CHItaly, page 16:1-16:4. ACM, (2021)Ready, Steady, Go: Playing and Rapidly Designing with IoTgo., , , , and . AVI, page 76:1-76:3. ACM, (2022)Designing integrated physical-digital systems for children-nature interaction., , , , , , , and . Int. J. Child Comput. Interact., (June 2023)