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Design of On-body Tactile Displays to Enhance Situation Awareness in Automated Vehicles.

, , , , and . CIVEMSA, page 1-6. IEEE, (2022)

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Virtual Reality Adaptation Using Electrodermal Activity to Support the User Experience., , , , and . Big Data Cogn. Comput., 6 (2): 55 (2022)Towards Moving Virtual Arms Using Brain-Computer Interface., , , , and . CGI, volume 11542 of Lecture Notes in Computer Science, page 445-452. Springer, (2019)Understanding Perception of Human Augmentation: A Mixed-Method Study., , , , , and . CHI, page 65:1-65:16. ACM, (2023)Phys-Sketch: Sketching 3D Dynamic Objects in Immersive Virtual Reality., , , , and . CGI, volume 11542 of Lecture Notes in Computer Science, page 119-130. Springer, (2019)Society's Attitudes Towards Human Augmentation and Performance Enhancement Technologies (SHAPE) Scale., , , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 7 (3): 128:1-128:23 (September 2023)ÄI enhances our performance, I have no doubt this one will do the same": The Placebo effect is robust to negative descriptions of AI., , , and . CoRR, (2023)Body As Starting Point 4: Inbodied Interaction Design for Health Ownership., , , , , , , , and . CHI Extended Abstracts, page 85:1-85:5. ACM, (2021)Cobity: A Plug-And-Play Toolbox to Deliver Haptics in Virtual Reality., and . MuC, page 78-84. ACM, (2022)3DAthlon: 3D Gestural Interfaces to Support a 3-Stage Contest in VR., , , , , , , , , and . VR, page 858-859. IEEE Computer Society, (2018)Immediate Effects of Vibrotactile Biofeedback Instructions on Human Postural Control., , , , , , and . EMBC, page 7426-7432. IEEE, (2021)