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Evaluation of a Hybrid AI-Human Recommender for CS1 Instructors in a Real Educational Scenario.

, , , , , , , , , and . EC-TEL, volume 14200 of Lecture Notes in Computer Science, page 308-323. Springer, (2023)

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Uso de atributos de código para classificar a dificuldade de questões de programação em juízes online., , , , and . Revista Brasileira de Informática na Educ., (2021)A Recommender System Based on Effort: Towards Minimising Negative Affects and Maximising Achievement in CS1 Learning., , , , , , , , , and 1 other author(s). ITS, volume 12677 of Lecture Notes in Computer Science, page 466-480. Springer, (2021)A Journey to Identify Users' Classification Strategies to Customize Game-Based and Gamified Learning Environments., , , , , , , , , and 3 other author(s). IEEE Trans. Learn. Technol., (2024)GARFIELD: A Recommender System to Personalize Gamified Learning., , , , , , , , , and 1 other author(s). AIED (1), volume 13355 of Lecture Notes in Computer Science, page 666-672. Springer, (2022)Are They Learning or Playing? Moderator Conditions of Gamification's Success in Programming Classrooms., , , , , , , , , and 1 other author(s). ACM Trans. Comput. Educ., 22 (3): 30:1-30:27 (2022)Towards a Human-AI Hybrid System for Categorising Programming Problems., , , , , , and . SIGCSE, page 94-100. ACM, (2021)Toward Supporting CS1 Instructors and Learners With Fine-Grained Topic Detection in Online Judges., , , , , , , , , and 1 other author(s). IEEE Access, (2023)Toward Human-AI Collaboration: A Recommender System to Support CS1 Instructors to Select Problems for Assignments and Exams., , , , , , , , , and 1 other author(s). IEEE Trans. Learn. Technol., 16 (3): 457-472 (June 2023)Deep learning for early performance prediction of introductory programming students: a comparative and explanatory study., , , , , and . Revista Brasileira de Informática na Educ., (2020)Evaluation of a Hybrid AI-Human Recommender for CS1 Instructors in a Real Educational Scenario., , , , , , , , , and . EC-TEL, volume 14200 of Lecture Notes in Computer Science, page 308-323. Springer, (2023)