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A dataset of Kinect-based 3D scans., , , , и . IVMSP, стр. 1-4. IEEE, (2013)Real-time encoding of live reconstructed mesh sequences for 3D tele-immersion., , , и . ICME Workshops, стр. 1-6. IEEE Computer Society, (2013)Real-Time, Full 3-D Reconstruction of Moving Foreground Objects From Multiple Consumer Depth Cameras., , и . IEEE Trans. Multim., 15 (2): 339-358 (2013)Motion estimation, segmentation and separation, using hypercomplex phase correlation, clustering techniques and graph-based optimization., и . Comput. Vis. Image Underst., 113 (2): 212-234 (2009)Blending real with virtual in 3DLife., , , , , , , , , и 2 other автор(ы). WIAMIS, стр. 1-4. IEEE, (2013)Estimating human motion from multiple Kinect sensors., , , , и . MIRAGE, стр. 3:1-3:6. ACM, (2013)Single-Handed Gesture UAV Control and Video Feed AR Visualization for First Responders., , , , , и . ISCRAM, стр. 835-848. ISCRAM Digital Library, (2021)MASTERS: A Virtual Lab on Multimedia Systems for Telecommunications, Medical, and Remote Sensing Applications., и . IEEE Trans. Educ., 56 (2): 227-234 (2013)Fast and smooth 3D reconstruction using multiple RGB-Depth sensors., , и . VCIP, стр. 173-176. IEEE, (2014)A case study for tele-immersion communication applications: From 3D capturing to rendering., , , и . VCIP, стр. 278-281. IEEE, (2014)