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Push the Red Button: Comparing Notification Placement with Augmented and Non-Augmented Tasks in AR.

, , , and . SUI, page 17:1-17:11. ACM, (2022)

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A Pilot Study on The Impact of Stereoscopic Display Type on User Interactions Within A Immersive Analytics Environment, , , and . (2022)cite arxiv:2207.12558.Towards Establishing Consistent Proposal Binning Methods for Unimodal and Multimodal Interaction Elicitation Studies., , and . HCI (1), volume 13302 of Lecture Notes in Computer Science, page 356-368. Springer, (2022)Understanding Multimodal User Gesture and Speech Behavior for Object Manipulation in Augmented Reality Using Elicitation., , and . IEEE Trans. Vis. Comput. Graph., 26 (12): 3479-3489 (2020)Mitigating the Costs of Spatial Transformations With a Situation Awareness Augmented Reality Display: Assistance for the Joint Terminal Attack Controller 3-17., , , and . Hum. Factors, 65 (4): 651-662 (June 2023)A Concise Guide to Elicitation Methodology., and . CoRR, (2021)Virtual Reality Compensatory Aid for Improved Weapon Splash-Zone Awareness., , , , , , and . HCI (9), volume 12770 of Lecture Notes in Computer Science, page 533-544. Springer, (2021)HandMagic: Towards user interaction with inertial measuring units., , , , and . IEEE SENSORS, page 1-3. IEEE, (2016)Eberos GML2D: a graphical domain-specific language for modeling 2D video games., and . DSM@SPLASH, page 4:1. ACM, (2010)Hand Tracking Interface for Virtual Reality Interaction Based on MARG sensors., , , , and . VR, page 1717-1722. IEEE, (2019)Exploring Unimodal Notification Interaction and Display Methods in Augmented Reality., , , , and . VRST, page 11:1-11:11. ACM, (2023)