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Game Theoretic Application to Intersection Management: A Literature Review., , , , , и . CoRR, (2023)Improving Truck Merging at Ramps in a Mixed Traffic Environment: A Multi-human-in-the-loop (MHuiL) Approach., , , , и . ITSC, стр. 4297-4302. IEEE, (2023)Driver Behavior Modeling Using Game Engine and Real Vehicle: A Learning-Based Approach., , , , , , , , , и . IEEE Trans. Intell. Veh., 5 (4): 738-749 (2020)Exploring Vehicular Interaction from Trajectories Based on Granger Causality., , , , и . IV, стр. 1-7. IEEE, (2023)Real-Time Learning of Driving Gap Preference for Personalized Adaptive Cruise Control., , , , , , и . SMC, стр. 4675-4682. IEEE, (2023)An Attention-Based Multi-Context Convolutional Encoder-Decoder Neural Network for Work Zone Traffic Impact Prediction., , , и . CoRR, (2024)Online Prediction of Lane Change with a Hierarchical Learning-Based Approach., , , , , , , и . ICRA, стр. 948-954. IEEE, (2022)Inverse Reinforcement Learning and Gaussian Process Regression-based Real-Time Framework for Personalized Adaptive Cruise Control., , , , , , и . ITSC, стр. 4428-4435. IEEE, (2023)Driver Digital Twin for Online Prediction of Personalized Lane-Change Behavior., , , , , , , и . IEEE Internet Things J., 10 (15): 13235-13246 (августа 2023)Cooperative Ramp Merging Design and Field Implementation: A Digital Twin Approach Based on Vehicle-to-Cloud Communication., , , , , , и . IEEE Trans. Intell. Transp. Syst., 23 (5): 4490-4500 (2022)