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Nonlinear Ray Tracing for Displacement and Shell Mapping.

. SIGGRAPH Asia, page 93:1-93:10. ACM, (2023)

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Nonlinear Ray Tracing for Displacement and Shell Mapping.. SIGGRAPH Asia, page 93:1-93:10. ACM, (2023)A Survey on Bounding Volume Hierarchies for Ray Tracing., , , , , and . Comput. Graph. Forum, 40 (2): 683-712 (2021)Vectorized Reservoir Sampling.. SIGGRAPH Asia Technical Communications, page 20:1-20:4. ACM, (2021)Shader development at OLM.. SIGGRAPH Asia R&D in the Video Game Industry, page 5:1-5:2. ACM, (2015)Real-time bidirectional path tracing via rasterization., and . I3D, page 183-190. ACM, (2012)Direct ray tracing of Phong Tessellation.. SIGGRAPH ASIA (Sketches), page 19:1-19:2. ACM, (2010)Arnold: A Brute-Force Production Path Tracer., , , , , , , , , and 4 other author(s). ACM Trans. Graph., 37 (3): 32 (2018)Direct Ray Tracing of Phong Tessellation., and . Comput. Graph. Forum, 30 (4): 1337-1344 (2011)Final gathering using adaptive multiple importance sampling., , and . SIGGRAPH ASIA (Posters), page 47:1. ACM, (2010)Generalized Light Portals.. Proc. ACM Comput. Graph. Interact. Tech., 3 (2): 10:1-10:19 (2020)