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Leveraging evolutionary multiobjective games for configuring cloud-integrated body sensor networks.

, , , , and . SCIS&ISIS, page 630-636. IEEE, (2014)

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Evolutionarily reconfigurable cloud-integrated body sensor networks., , , and . HealthCom, page 633-639. IEEE, (2015)Cielo: An Evolutionary Game Theoretic Framework for Virtual Machine Placement in Clouds., , , , and . FiCloud, page 1-8. IEEE Computer Society, (2014)Leveraging Active-Guided Evolutionary Games for Adaptive and Stable Deployment of DVFS-Aware Cloud Applications., , , and . International Journal of Software Engineering and Knowledge Engineering, 25 (5): 851-870 (2015)An Approximation Algorithm for Minimum Certificate Dispersal Problems., , and . IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 89-A (2): 551-558 (2006)Neighborhood Broadcasting in Undirected de Bruijn and Kautz Networks., , and . IEICE Trans. Inf. Syst., 88-D (1): 89-95 (2005)Balancing performance, resource efficiency and energy efficiency for virtual machine deployment in DVFS-enabled clouds: an evolutionary game theoretic approach., , , , , and . GECCO (Companion), page 1205-1212. ACM, (2014)Multiobjective Communication Optimization for Cloud-Integrated Body Sensor Networks., , , , and . CCGRID, page 685-693. IEEE Computer Society, (2014)Leveraging evolutionary multiobjective games for configuring cloud-integrated body sensor networks., , , , and . SCIS&ISIS, page 630-636. IEEE, (2014)An Optimal Certificate Dispersal Algorithm for Mobile Ad Hoc Networks., , , and . IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 88-A (5): 1258-1266 (2005)An Evolutionary Game Theoretic Approach for Configuring Cloud-Integrated Body Sensor Networks., , , , and . NCA, page 277-281. IEEE Computer Society, (2014)