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Grammatical Swarm: A variable-length Particle Swarm Algorithm, , и . Swarm Intelligent Systems, глава 5, Springer, (2006)Natural Computing in Finance - A Review., , , , и . Handbook of Natural Computing, Springer, (2012)A memetic model of product invention., , , , и . Congress on Evolutionary Computation, стр. 1053-1060. IEEE, (2005)Organizational Strategic Adaptation in the Presence of Inertia., , , , , и . Adv. Complex Syst., 8 (4): 497-519 (2005)Evolutionary Behavior Tree Approaches for Navigating Platform Games., , , и . IEEE Trans. Comput. Intell. AI Games, 9 (3): 227-238 (2017)A Local Search Interface for Interactive Evolutionary Architectural Design., , , и . EvoMUSART, том 7247 из Lecture Notes in Computer Science, стр. 23-34. Springer, (2012)Shape grammars and grammatical evolution for evolutionary design., , , , , , , и . GECCO, стр. 1035-1042. ACM, (2009)Dynamic environments can speed up evolution with genetic programming., , и . GECCO (Companion), стр. 191-192. ACM, (2011)Dynamic ant: introducing a new benchmark for genetic programming in dynamic environments., , , , и . GECCO (Companion), стр. 183-184. ACM, (2011)Analyzing Module Usage in Grammatical Evolution., , , и . PPSN (1), том 7491 из Lecture Notes in Computer Science, стр. 347-356. Springer, (2012)