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A unified platform for data driven web applications with automatic client-server partitioning.

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Effect analysis in higher-order languages., , and . Int. J. Parallel Program., 18 (1): 1-36 (1989)An Evaluation of Checkpoint Recovery for Massively Multiplayer Online Games., , , , , , and . Proc. VLDB Endow., 2 (1): 1258-1269 (2009)Behavior: A Temporal Approach to Process Modelling., , , and . Logic of Programs, volume 193 of Lecture Notes in Computer Science, page 237-254. Springer, (1985)Event and Pattern Detection over Streams., , , and . Encyclopedia of Database Systems, Springer US, (2009)Database research opportunities in computer games., , , , and . SIGMOD Record, 36 (3): 7-13 (2007)Better scripts, better games., , , and . Commun. ACM, 52 (3): 42-47 (2009)Making Variables Abstract: An Equational Theory for Russell., and . POPL, page 59-72. ACM Press, (1983)What is "next" in event processing?, , , and . PODS, page 263-272. ACM, (2007)Safety Without Stuttering., , and . Inf. Process. Lett., 23 (4): 177-180 (1986)ClouDiA: A Deployment Advisor for Public Clouds., , , , and . Proc. VLDB Endow., 6 (2): 109-120 (2012)