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Investigating Reward/Punishment Strategies in the Persuasiveness of Social Robots.

, , , , , and . RO-MAN, page 863-868. IEEE, (2020)

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Endowing Artificial Systems with Anticipatory Capabilities: Success Cases, , , , , , , , , and 11 other author(s). The Challenge of Anticipation: A Unifying Framework for the Analysis andDesign of Artificial Cognitive Systems, Springer-Verlag, Berlin Heidelberg, (2008)Endowing Artificial Systems with Anticipatory Capabilities: Success Cases, , , , , , , , , and 11 other author(s). The Challenge of Anticipation: A Unifying Framework for the Analysis andDesign of Artificial Cognitive Systems, Springer-Verlag, Berlin Heidelberg, (2008)Learning to be Fair in Multiplayer Ultimatum Games: (Extended Abstract)., , , , and . AAMAS, page 1381-1382. ACM, (2016)Tell Me a Story, , and . Virtual Reality, 9 (1): 34 - 48 (December 2005)"Guess what I'm doing": Extending legibility to sequential decision tasks., , and . CoRR, (2022)Project INSIDE: towards autonomous semi-unstructured human-robot social interaction in autism therapy., , , , , , , , , and 9 other author(s). Artif. Intell. Medicine, (2019)It's All in the Anticipation., and . IVA, volume 4722 of Lecture Notes in Computer Science, page 331-338. Springer, (2007)Influence of Music and Sounds in an Agent-Based Storytelling Environment., , and . IVA, volume 5773 of Lecture Notes in Computer Science, page 523-524. Springer, (2009)ION Framework - A Simulation Environment for Worlds with Virtual Agents., , , , , , and . IVA, volume 5773 of Lecture Notes in Computer Science, page 418-424. Springer, (2009)From IVAs to Comics Generating Comic Strips from Emergent Stories with Autonomous Characters., , , , , and . IVA, volume 4722 of Lecture Notes in Computer Science, page 350-351. Springer, (2007)