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Graphical Models for Preference Representation: An Overview.

, , , and . SUM, volume 9858 of Lecture Notes in Computer Science, page 96-111. Springer, (2016)

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Possibilistic Games with Incomplete Information., , , and . IJCAI, page 1544-1550. ijcai.org, (2019)Optimization algorithms for multi-objective problems with fuzzy data., , and . MCDM, page 194-201. IEEE, (2014)Active learning of causal Bayesian networks using ontologies: A case study., , and . IJCNN, page 1-8. IEEE, (2013)Ordinal Polymatrix Games with Incomplete Information., , , and . KR, page 99-108. (2020)An Augmented-Based Approach for Compiling Min-based Possibilistic Causal Networks., , and . ICTAI, page 675-678. IEEE Computer Society, (2011)A New Generic Framework for Argumentation-Based Negotiation Using Case-Based Reasoning., , and . IPMU (2), volume 854 of Communications in Computer and Information Science, page 633-644. Springer, (2018)Lexicographic Refinements in Possibilistic Decision Trees., , , and . ECAI, volume 285 of Frontiers in Artificial Intelligence and Applications, page 202-208. IOS Press, (2016)Computing All Equilibria in Ordinal Graphical Games., , , and . ICTAI, page 1004-1011. IEEE, (2020)Dynamic Communities: A Novel Recommendation Approach for Individuals and Groups., , and . ICAART (Revised Selected Paper), volume 14546 of Lecture Notes in Computer Science, page 187-201. Springer, (2023)Approximating Voting Rules from Truncated Ballots., , and . EUMAS/AT, volume 12520 of Lecture Notes in Computer Science, page 279-298. Springer, (2020)