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Collaborative Mixed Reality Visualization of an Archaeological Excavation.

, , and . ISMAR, page 132-140. IEEE Computer Society, (2004)

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TouchMover 2.0., , and . HAPTICS, page 1. IEEE, (2014)Motion and context sensing techniques for pen computing., , and . Graphics Interface, page 71-78. Canadian Information Processing Society / ACM, (2013)Tasbi: Multisensory Squeeze and Vibrotactile Wrist Haptics for Augmented and Virtual Reality., , , , , , and . WHC, page 1-6. IEEE, (2019)Pseudo-Haptic Weight: Changing the Perceived Weight of Virtual Objects By Manipulating Control-Display Ratio., , , , and . CHI, page 320. ACM, (2019)Sensing techniques for tablet+stylus interaction., , , , , , , , , and . UIST, page 605-614. ACM, (2014)Evaluating the Performance of Hand-Based Probabilistic Text Input Methods on a Mid-Air Virtual Qwerty Keyboard., , , , , , and . IEEE Trans. Vis. Comput. Graph., 29 (11): 4567-4577 (November 2023)Understanding, Detecting and Mitigating the Effects of Coactivations in Ten-Finger Mid-Air Typing in Virtual Reality., , , , and . CHI, page 287:1-287:11. ACM, (2021)Investigating Wrist Deflection Scrolling Techniques for Extended Reality., , , , and . CHI, page 386:1-386:16. ACM, (2023)Fabricate It or Render It? Digital Fabrication vs. Virtual Reality for Creating Objects Instantly., , , , , , and . CHI Extended Abstracts, page 151:1-151:4. ACM, (2022)Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences., , , , and . CHI, page 1968-1979. ACM, (2016)