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Resolving Multiple Occluded Layers in Augmented Reality., , , , , , , and . ISMAR, page 56-65. IEEE Computer Society, (2003)Recent Advances in Augmented Reality, , and . (2001)Information filtering for mobile augmented reality., , , , , , and . ISAR, page 3-11. IEEE Computer Society, (2000)Toward Disambiguating Multiple Selections for Frustum-Based Pointing., , , , and . 3DUI, page 87-94. IEEE Computer Society, (2006)Authoring of Physical Models Using Mobile Computers., , and . ISWC, page 39-46. IEEE Computer Society, (2001)Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction., , , , , , , and . VR, page 285-286. IEEE Computer Society, (2003)A Perceptual Matching Technique for Depth Judgments in Optical, See-Through Augmented Reality., , , , , , and . VR, page 19-26. IEEE Computer Society, (2006)Resolving multiple occluded layers in augmented reality, , , , , , , , and . In ISMAR '03, page 56--65. IEEE, (2003)An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and Virtual Environments., , , and . VR, page 23-. IEEE Computer Society, (2003)Information Filtering for Mobile Augmented Reality, , , and . (2002)