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The Gaussian interference channel revisited as a non-cooperative game with transmission cost.

, , and . WiOpt, page 1-7. IEEE, (2017)

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Coordination Mechanisms with Misinformation., , , and . ICAART (1), page 237-244. SCITEPRESS, (2022)The Gaussian interference channel revisited as a non-cooperative game with transmission cost., , and . WiOpt, page 1-7. IEEE, (2017)Distributed Methods for Computing Approximate Equilibria., , , , , and . Algorithmica, 81 (3): 1205-1231 (2019)Jamming in Multiple Independent Gaussian Channels as a Game., , and . GAMENETS, volume 277 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 3-8. Springer, (2019)A Polynomial-Time Algorithm for 1/3-Approximate Nash Equilibria in Bimatrix Games., , and . ESA, volume 244 of LIPIcs, page 41:1-41:14. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2022)Zero-Sum Game Techniques for Approximate Nash Equilibria., , and . AAMAS, page 1514-1516. ACM, (2017)A Polynomial-Time Algorithm for 1/2-Well-Supported Nash Equilibria in Bimatrix Games., , and . CoRR, (2022)A Polynomial-Time Algorithm for 1/2-Well-Supported Nash Equilibria in Bimatrix Games., , and . SODA, page 3777-3787. SIAM, (2023)Forward Looking Best-Response Multiplicative Weights Update Methods., , , and . CoRR, (2021)Multi-player Approximate Nash Equilibria., , and . AAMAS, page 1511-1513. ACM, (2017)