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Special issue on "computer graphics and virtual reality".

, , and . J. Vis. Lang. Comput., 14 (3): 213-214 (2003)

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Introduction to the Special Issue on Advances in Computer Entertainment Technology.. Computers in Entertainment, 8 (3): 15:1-15:2 (2010)Modelling and designing a low-cost high-fidelity mobile crane simulator., and . Int. J. Hum. Comput. Stud., 58 (2): 151-176 (2003)A Wearable Computing Environment for the Security of a Large-Scale Factory., and . HCI (2), volume 4551 of Lecture Notes in Computer Science, page 1113-1122. Springer, (2007)The Analysis of the Participants' Personality for the Contestants of the National Skills Competition., , , and . ITCS, volume 253 of Lecture Notes in Electrical Engineering, page 659-668. Springer, (2013)Research of Place-based 3D Augmented Community-Taking The 3D Virtual Campus as an Example., , , , and . J. Networks, 6 (5): 705-712 (2011)A fast image matching technique for the panoramic-based localization., , and . ICIS, page 1-6. IEEE Computer Society, (2016)A model and design of a fully distributed computing environment for virtual reality., , , and . RTCSA, page 160-. IEEE Computer Society, (1997)EVCS - A Complete Electronic Virtual Conference System., , and . International Journal of Software Engineering and Knowledge Engineering, 11 (1): 55-81 (2001)Smart Time Management - the unified time synchronization interface for the distributed simulation., , , and . Comput. Stand. Interfaces, 27 (2): 149-161 (2005)An Object-Oriented Approach and System for Intelligent Multimedia Presentation design., , , , and . ICMCS, page 278-281. IEEE Computer Society, (1995)