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Ensuring the Safety and Accessibility of Transportation for an Aging Population.

, , , , and . HCI (25), volume 9755 of Lecture Notes in Computer Science, page 386-394. Springer, (2016)

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The Flashing Right Turn Signal with Pedestrian Indication: A Human Factors Study to Assess Driver Comprehension., , , , , and . HCI (25), volume 9755 of Lecture Notes in Computer Science, page 417-427. Springer, (2016)A Machine-Learning Based Approach for Predicting Older Adults' Adherence to Technology-Based Cognitive Training., , , , , , , , , and . Inf. Process. Manag., 59 (5): 103034 (2022)Using a Nature-based Virtual Reality Environment for Improving Mood States and Cognitive Engagement in Older Adults: A Mixed-method Feasibility Study., , , , , , and . CoRR, (2022)Using Immersive Virtual Reality to Enhance Social Interaction among Older Adults: A Multi-site Study., , , , , , and . CoRR, (2022)Development of statistical models for improving efficiency of emergency evacuation in areas with vulnerable population., , , , , and . Reliab. Eng. Syst. Saf., (2019)Designing Virtual Environments for Social Engagement in Older Adults: A Qualitative Multi-site Study., , , , , , and . CHI, page 779:1-779:15. ACM, (2023)Language Mediated Visual Search: The Role of Display Preview., , and . CogSci, cognitivesciencesociety.org, (2011)Applying Aspects of the Expert Performance Approach to Better Understand the Structure of Skill and Mechanisms of Skill Acquisition in Video Games., , , , and . Top. Cogn. Sci., 9 (2): 413-436 (2017)A Pilot Study Exploring Age Differences in Presence, Workload, and Cybersickness in the Experience of Immersive Virtual Reality Environments., , and . Frontiers Virtual Real., (2021)Older Adult Video Game Preferences in Practice: Investigating the Effects of Competing or Cooperating., , , and . Games Cult., 11 (1-2): 170-200 (2016)