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The Visual Interaction Platform., , and . INTERACT, IOS Press, (2003)Influence of processing method, bit rate, and scene content on perceived and predicted image quality., and . Human Vision and Electronic Imaging, volume 3959 of SPIE Proceedings, page 45-55. SPIE, (2000)Usability issues in transfer function specification for volume rendering., and . APGV, volume 95 of ACM International Conference Proceeding Series, page 178. ACM, (2005)A comparison of immersive HMD, fish tank VR and fish tank with haptics displays for volume visualization., , , and . APGV, volume 153 of ACM International Conference Proceeding Series, page 51-58. ACM, (2006)Grey scale, the "crispening effect", and perceptual linearization, and . Signal Processing, 70 (3): 231--245 (Nov 30, 1998)Image quality prediction in a multidimensional perceptual space., and . ICIP (1), page 877-880. IEEE Computer Society, (1996)A User-Centered-Design Perspective on Systems to Support Co-located Design Collaboration., , and . HCI (25), volume 8028 of Lecture Notes in Computer Science, page 245-254. Springer, (2013)Applying Storycraft to Facilitate an Experience-Centric Conceptual Design Process., and . HCI (20), volume 12200 of Lecture Notes in Computer Science, page 39-58. Springer, (2020)A model of symbol size discrimination in scatterplots., , and . CHI, page 2553-2562. ACM, (2010)User experience over time., , and . CHI Extended Abstracts, page 3561-3566. ACM, (2008)