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Magnetic Table for Levitating Food for Entertainment.

, , , , , , and . ACE, volume 10714 of Lecture Notes in Computer Science, page 462-469. Springer, (2017)

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Let's have dinner together: evaluate the mediated co-dining experience., , and . ICMI, page 225-228. ACM, (2012)Internet pajama., , and . Advances in Computer Entertainment Technology, page 102. ACM, (2006)Paruresis., , , , and . Creativity & Cognition, page 467-468. ACM, (2009)ClayStation: a mixed reality gaming platform supporting playful learning for children., and . Advances in Computer Entertainment Technology, page 69. ACM, (2011)Liquid interface: a malleable, transient, direct-touch interface., , , , , and . Advances in Computer Entertainment Technology, page 45-48. ACM, (2010)Virtual Reality and Mixed Reality for Virtual Learning Environments., , , , and . Edutainment, volume 3942 of Lecture Notes in Computer Science, page 6. Springer, (2006)Mixed Reality Systems for Learning: A Pilot Study Understanding User Perceptions and Acceptance., , , and . HCI (14), volume 4563 of Lecture Notes in Computer Science, page 728-737. Springer, (2007)Mixed Reality Entertainment and Art., , , and . Int. J. Virtual Real., 8 (2): 83-90 (2009)An Instrument for Remote Kissing and Engineering Measurement of Its Communication Effects Including Modified Turing Test.. IEEE Open J. Comput. Soc., (2020)Confucius Computer: bridging intergenerational communication through illogical and cultural computing., , , , , , , and . Virtual Real., 15 (4): 249-265 (2011)