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Interactive sound propagation using compact acoustic transfer operators.

, , , and . ACM Trans. Graph., 31 (1): 7:1-7:12 (2012)

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Interactive sound propagation using compact acoustic transfer operators., , , and . ACM Trans. Graph., 31 (1): 7:1-7:12 (2012)RESound: interactive sound rendering for dynamic virtual environments., , , and . ACM Multimedia, page 271-280. ACM, (2009)Guided Multiview Ray Tracing for Fast Auralization., , , , , and . IEEE Trans. Vis. Comput. Graph., 18 (11): 1797-1810 (2012)Real-time sound synthesis and propagation for games., , , , and . Commun. ACM, 50 (7): 66-73 (2007)Efficient geometric sound propagation using visibility culling.. University of North Carolina, Chapel Hill, USA, (2011)base-search.net (ftcarolinadr:cdr.lib.unc.edu:fb4949744).Developing virtual reality applications with Unity., , , , , and . VR, page 1-3. IEEE Computer Society, (2014)FastV: From-point Visibility Culling on Complex Models., , , and . Comput. Graph. Forum, 28 (4): 1237-1246 (2009)Direct-to-Indirect Acoustic Radiance Transfer., , , and . IEEE Trans. Vis. Comput. Graph., 18 (2): 261-269 (2012)Interactive sound rendering in complex and dynamic scenes using frustum tracing., , and . IEEE Trans. Vis. Comput. Graph., 13 (6): 1672-1679 (2007)AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation., , , , and . IEEE Trans. Vis. Comput. Graph., 14 (6): 1707-1722 (2008)