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Exploiting Depth Discontinuities for Vision-Based Fingerspelling Recognition.

, , , , and . CVPR Workshops, page 155. IEEE Computer Society, (2004)

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Face recognition using eigenfaces., and . CVPR, page 586-591. IEEE, (1991)Attribute-based people search in surveillance environments., , , , , and . WACV, page 1-8. IEEE Computer Society, (2009)TranslatAR: A mobile augmented reality translator., , , , and . WACV, page 497-502. IEEE Computer Society, (2011)Video road-following for the autonomous land vehicle., , , and . ICRA, page 273-280. IEEE, (1987)Face Verification in Polar Frequency Domain: A Biologically Motivated Approach., , , and . ISVC, volume 3804 of Lecture Notes in Computer Science, page 183-190. Springer, (2005)3D Hand Pose Reconstruction with ISOSOM., and . ISVC, volume 3804 of Lecture Notes in Computer Science, page 630-635. Springer, (2005)Multiflash Stereopsis: Depth-Edge-Preserving Stereo with Small Baseline Illumination., , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 30 (1): 147-159 (2008)Illumination for 360 degree cameras., , , and . VRST, page 96:1-96:2. ACM, (2018)Gaze and head pointing for hands-free text entry: applicability to ultra-small virtual keyboards., , , , and . ETRA, page 14:1-14:9. ACM, (2018)In touch with the remote world: remote collaboration with augmented reality drawings and virtual navigation., , , and . VRST, page 197-205. ACM, (2014)