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An evaluation of color patterns for imaging of warning signals in cockpit displays., and . NordiCHI, page 205-208. ACM, (2002)Haptic interaction becomes mainstream.. IHM, page 25-26. ACM, (2008)RehApp - A Wearable Haptic System for Rehabilitation and Sports Training., , , , and . EuroHaptics (2), volume 7283 of Lecture Notes in Computer Science, page 210-213. Springer, (2012)Comparison of Extensive vs. Confirmation Haptic Interfaces with Two Levels of Disruptive Tasks., , and . EuroHaptics (1), volume 7282 of Lecture Notes in Computer Science, page 383-394. Springer, (2012)Non-visual game design and training in gameplay skill acquisition - A puzzle game case study., , and . Interact. Comput., 20 (3): 386-405 (2008)Design and evaluation of a tactile memory game for visually impaired children., , , and . Interact. Comput., 19 (2): 196-205 (2007)Developing Intelligent Multimodal IVI Systems to Reduce Driver Distraction., , , and . IHSI, volume 903 of Advances in Intelligent Systems and Computing, page 91-97. Springer, (2019)The cutaneous-rabbit illusion: What if it is not a Rabbit?, and . WHC, page 540-545. IEEE, (2017)Enhancing personal communication with spatial haptics: Two scenario-based experiments on gestural interaction., , , , , , , and . J. Vis. Lang. Comput., 20 (5): 287-304 (2009)Intuitiveness of vibrotactile speed regulation cues., , , and . ACM Trans. Appl. Percept., 10 (4): 24:1-24:15 (2013)