Author of the publication

CVE Technology Development Based on Real World Application and User Needs.

, , , and . WETICE, page 12-20. IEEE Computer Society, (2000)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

System Challenges for Collaborative Virtual Environments., and . Collaborative Virtual Environments, Springer, (2001)AVIARY - A Generic Virtual Reality Interface for Real Applications., , , , , and . Virtual Reality Systems, Elsevier, (1993)Navigation, Wayfinding and Place Experience within a Virtual City., , , , and . Presence Teleoperators Virtual Environ., 9 (5): 435-447 (2000)CVE Technology Development Based on Real World Application and User Needs., , , and . WETICE, page 12-20. IEEE Computer Society, (2000)DEVA3: architecture for a large-scale distributed virtual reality system., , , and . VRST, page 33-40. ACM, (2000)Subjectivity and the relaxing of synchronization in networked virtual environments., and . VRST, page 170-171. ACM, (1999)A Framework for Optimising Network Usage for Plausible Distributed Virtual Environments., , and . Virtual Reality: Cognitive Foundations, Technological Issues & Philosophical Implications, page 141-158. Peter Lang, (2001)Choosing and using a driving problem for CVE technology development., , , and . VRST, page 16-24. ACM, (2000)AVIARY: Design Issues for Future Large Scale Virtual Environments., and . Presence Teleoperators Virtual Environ., 3 (4): 288-308 (1994)GNU/MAVERIK: A micro-kernel for large-scale virtual environments., , , , , , , and . Presence Teleoperators Virtual Environ., 10 (1): 22-34 (2001)