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Game Engines for Immersive Visualization: Using Unreal Engine Beyond Entertainment

, , , and . PRESENCE: Virtual and Augmented Reality, (May 2024)
DOI: 10.1162/pres_a_00416

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Menus on the Desk? System Control in DeskVR., , , and . VR, page 1287-1288. IEEE, (2019)A C++20 Interface for MPI 4.0., , , , and . CoRR, (2023)3D model of a droplet in an electric field., and . Math. Comput. Simul., 66 (6): 539-549 (2004)Astray: A Performance-Portable Geodesic Ray Tracer., , , , and . VMV, page 91-98. Eurographics Association, (2022)Insite: A Pipeline Enabling In-Transit Visualization and Analysis for Neuronal Network Simulations., , , , , , , and . ISC Workshops, volume 13387 of Lecture Notes in Computer Science, page 295-305. Springer, (2022)Game Engines for Immersive Visualization: Using Unreal Engine Beyond Entertainment, , , and . PRESENCE: Virtual and Augmented Reality, (May 2024)A Case Study on Providing Immersive Visualization for Neuronal Network Data Using COTS Soft- and Hardware., , , and . VRW, page 201-205. IEEE, (2023)Calibratio: A small, low-cost, fully automated Motion-to-Photon Measurement Device., , , and . VR Workshops, page 234-237. IEEE, (2020)Passive Haptic Menus for Desk-Based and HMD-Projected Virtual Reality., , , and . WEVR@VR, page 1-6. IEEE, (2019)A Case Study on Providing Accessibility-Focused In-Transit Architectures for Neural Network Simulation and Analysis., , , and . ISC Workshops, volume 13999 of Lecture Notes in Computer Science, page 277-287. Springer, (2023)