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A technique fordefining agent-oriented engineering processes with tool support., , , and . Eng. Appl. Artif. Intell., 23 (3): 432-444 (2010)Modeling serious games using AOSE methodologies., , , and . ISDA, page 53-58. IEEE, (2011)Definition of Process Models for Agent-Based Development., , and . AOSE, volume 5386 of Lecture Notes in Computer Science, page 60-73. Springer, (2008)A Correctness Proof for Warren's HO into FO Translation.. GULP, page 569-584. (1993)V-MAS: A Video Conference Multiagent System., , , and . PAAMS, volume 55 of Advances in Intelligent and Soft Computing, page 284-292. Springer, (2009)Design of Multiagent System Architecture., and . COMPSAC, page 565-568. IEEE Computer Society, (2008)INGENIAS-SCRUM Development Process for Multi-Agent Development., , , and . DCAI, volume 50 of Advances in Soft Computing, page 108-117. Springer, (2008)A Higher Order Rewriting Logic for Functional Logic Programming., , and . ICLP, page 153-167. MIT Press, (1997)Application of a Modeling Standard Language on the Definition of Agent Oriented Development Processes., and . PAAMS (Special Sessions and Workshops), volume 71 of Advances in Intelligent and Soft Computing, page 363-370. Springer, (2010)INGENIAS with the Unified Development Process., , , and . Handbook on Agent-Oriented Design Processes, Springer, (2014)