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1 x 1 Rush Hour with Fixed Blocks is PSPACE-complete., , , , , , and . CoRR, (2020)One-dimensional staged self-assembly., , , and . Nat. Comput., 12 (2): 247-258 (2013)Computing Convex Partitions for Point Sets in the Plane: The CG: SHOP Challenge 2020, , , , and . CoRR, (2020)Data Structures for Halfplane Proximity Queries and Incremental Voronoi Diagrams., , , , , , and . Algorithmica, 80 (11): 3316-3334 (2018)Mobile-assisted localization in wireless sensor networks., , , and . INFOCOM, page 172-183. IEEE, (2005)Playing Games with Algorithms: Algorithmic Combinatorial Game Theory. CoRR, (2001)Ununfoldable Polyhedra with Convex Faces, , , , , and . CoRR, (1999)Phutball Endgames are Hard, , and . CoRR, (2000)Super Mario Bros. is Harder/Easier Than We Thought., , and . FUN, volume 49 of LIPIcs, page 13:1-13:14. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2016)Algorithms for Designing Pop-Up Cards., , , , , , , , and . STACS, volume 20 of LIPIcs, page 269-280. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2013)