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Design and evaluation of a novel out-of-reach selection technique for VR using iterative refinement.

, , , , , and . Comput. Graph., (2017)

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Collaborative Visualization of Sensor Data Through a Subscription based Architecture., , , , , , and . Eurographics Italian Chapter Conference, page 173-180. Eurographics, (2007)Evaluating Adaptive User Profiles for News Classification, , , and . (2004)Foot-turistic multimedia: designing interactive multimedia installations for shoe shops., , , and . Multimedia Tools Appl., 61 (2): 471-487 (2012)Early Prediction of Student Profiles Based on Performance and Gaming Preferences., , , and . IEEE Trans. Learn. Technol., 9 (3): 272-284 (2016)Clustering Students Based on Motivation to Learn: A Blended Learning Approach., , and . Int. J. Mob. Blended Learn., 7 (3): 18-39 (2015)Accelerating Occlusion Rendering on a GPU via Ray Classification., , and . Int. J. Creative Interfaces Comput. Graph., 6 (2): 1-17 (2015)Identifying Student Types in a Gamified Learning Experience., , , and . Int. J. Game Based Learn., 4 (4): 19-36 (2014)Composition Principles for Quality Depiction and Aesthetics., , , and . CAe, page 37-44. Eurographics Association, (2007)GRSI Best Paper Award., , and . Graph. Vis. Comput., (2022)Sketch-based modeling: A survey., , , and . Comput. Graph., 33 (1): 85-103 (2009)