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Computer support for children's collaborative fantasy play and storytelling., and . CSCL, page 63. International Society of the Learning Sciences, (1999)I/O brush: drawing with everyday objects as ink., , and . CHI, page 303-310. ACM, (2004)GreenHat: exploring the natural environment through experts' perspectives., , , and . CHI, page 2149-2152. ACM, (2011)Tangible message bubbles for children's communication and play., , and . CHI Extended Abstracts, page 4597-4602. ACM, (2009)StoryFaces: children exploring emotional expressions in storytelling with video., , and . CHI Extended Abstracts, page 87-96. ACM, (2011)Sam Goes to School: Story Listening Systems in the Classroom., , , , , , , , , and . ICLS, International Society of the Learning Sciences, (2004)VR SandScape: Working with Multiple Perspectives in a Hybrid VR/SAR Collaborative Play Space., and . CHI PLAY (Companion), page 350-354. ACM, (2020)Children's storytelling and programming with robotic characters., , and . Creativity & Cognition, page 19-28. ACM, (2009)Examining children's design processes, perspective-taking, and collaboration when using VR head-mounted displays., , , and . Int. J. Child Comput. Interact., (2022)Literacy learning by storytelling with a virtual peer., , and . CSCL, page 352-360. International Society of the Learning Sciences, (2002)