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A Low-Cost, Flexible and Portable Volumetric Capturing System., , , , , , and . SITIS, page 200-207. IEEE, (2018)Benchmarking gradient-free optimizers for 3D performance capture in the nevergrad platform., , , , , and . GECCO Companion, page 7-8. ACM, (2021)360° Surface Regression with a Hyper-Sphere Loss., , , , , , and . 3DV, page 258-268. IEEE, (2019)Spherical View Synthesis for Self-Supervised 360° Depth Estimation., , , , and . 3DV, page 690-699. IEEE, (2019)Xr360: A Toolkit for Mixed 360 and 3d Productions., , , , , , and . ICME Workshops, page 1-6. IEEE, (2020)The Hyper360 Toolset For Enriched 360° Video., , , , , , , , , and . ICME Workshops, page 1-4. IEEE, (2020)OmniDepth: Dense Depth Estimation for Indoors Spherical Panoramas., , , and . ECCV (6), volume 11210 of Lecture Notes in Computer Science, page 453-471. Springer, (2018)Zeroth-order optimizer benchmarking for 3D performance capture: a real-world use case analysis., , , , , , , and . GECCO, page 955-963. ACM, (2021)Augmented VR., , , , , and . VR, page 831. IEEE Computer Society, (2018)