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Representations and Solutions for Game-Theoretic Problems.

, and . Artif. Intell., 94 (1-2): 167-215 (1997)

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Generalized Search Trees for Database Systems., , and . VLDB, page 562-573. Morgan Kaufmann, (1995)SPOOK: A System for Probabilistic Object-Oriented Knowledge Representation, , , and . CoRR, (2013)Networks of Influence Diagrams: A Formalism for Representing Agents' Beliefs and Decision-Making Processes., and . CoRR, (2014)Structured Factored Inference for Probabilistic Programming., , , and . AISTATS, volume 84 of Proceedings of Machine Learning Research, page 1224-1232. PMLR, (2018)Simultaneously modeling humans' preferences and their beliefs about others' preferences., and . AAMAS (1), page 323-330. IFAAMAS, (2008)Towards Evaluating Computational Models of Intuitive Decision Making with fMRI Data., , and . HCI (24), volume 8027 of Lecture Notes in Computer Science, page 467-473. Springer, (2013)How Tacit Knowledge Guides Action., , , and . AAAI Fall Symposium: Naturally-Inspired Artificial Intelligence, volume FS-08-06 of AAAI Technical Report, page 61-64. AAAI, (2008)Modeling Reciprocity in Human Bilateral Negotiation, and . National Conference on Artificial Intelligence (AAAI), (2007)Networks of Influence Diagrams: A Formalism for Representing Agents' Beliefs and Decision-Making Processes., and . J. Artif. Intell. Res., (2008)Unifying AI Algorithms with Probabilistic Programming using Implicitly Defined Representations., , , and . CoRR, (2021)