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Opportunity: Inclusive Design for Interactive Simulations., and . ASSETS, page 395-396. ACM, (2015)Science Sims and Games: Best Design Practices and Fave Flops., , , , , , , , , and 6 other author(s). ICLS, International Society of the Learning Sciences, (2014)Investigating Sensory Extensions as Input for Interactive Simulations., , , , , and . TEI, page 39:1-39:7. ACM, (2023)Auditory Display in Interactive Science Simulations: Description and Sonification Support Interaction and Enhance Opportunities for Learning., , and . CHI, page 1-12. ACM, (2020)A Balloon, a Sweater, and a Wall: Developing Design Strategies for Accessible User Experiences with a Science Simulation., , and . HCI (9), volume 9739 of Lecture Notes in Computer Science, page 147-158. Springer, (2016)Keyboard and Screen Reader Accessibility in Complex Interactive Science Simulations: Design Challenges and Elegant Solutions., , and . HCI (7), volume 10907 of Lecture Notes in Computer Science, page 385-400. Springer, (2018)Storytelling to Sensemaking: A Systematic Framework for Designing Auditory Description Display for Interactives., and . CHI, page 1-12. ACM, (2020)Co-Designing Accessible Science Education Simulations with Blind and Visually-Impaired Teens., , and . ASSETS, page 59:1-59:4. ACM, (2020)For one or for all?: survey of educator perceptions of web speech-based auditory description in science interactives., , , and . W4A, page 5:1-5:11. ACM, (2022)Design and Evaluation of a Multimodal Science Simulation., , , , , and . ASSETS, page 438-440. ACM, (2018)