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Students' and Instructors' Perceptions of Five Different Active Learning Strategies Used to Teach Software Modeling.

, , and . IEEE Access, (2019)

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Um Modelo sobre as Dificuldades para Especificar Casos de Uso., , , , and . CIbSE, page 263-276. Curran Associates, (2017)Stimulating the development of soft skills in Software Engineering Education through Design Thinking., , , and . SBES, page 690-699. ACM, (2020)The Students' Perspectives on Applying Design Thinking for the Design of Mobile Applications., , and . ICSE-SEET, page 77-86. IEEE Computer Society, (2017)Integrating the Usability into the Software Development Process - A Systematic Mapping Study., , and . ICEIS (3), page 105-113. SciTePress, (2015)Students' and Instructors' Perceptions of Five Different Active Learning Strategies Used to Teach Software Modeling., , and . IEEE Access, (2019)Avaliando a qualidade de um aplicativo web móvel através de um teste de usabilidade: um relato de experiência., , , , , and . SBQS, page 256-263. SBC, (2014)Soft and Hard Skills of Software Testing Professionals: A Comprehensive Survey., , , and . SBQS, page 90-99. ACM, (2023)Improving test team performance through an Episodic Organizational Change implementation: A case study replication and extension., , , , , and . SBQS, page 31-41. ACM, (2023)Is a Picture worth a Thousand Words?: A Comparative Analysis of Using Textual and Graphical Approaches to Specify Use Cases., , , , , and . SBES, page 93-102. ACM, (2016)What are the differences between group and individual modeling when learning UML?, , , and . SBES, page 308-317. ACM, (2018)