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A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphics Applications.

, , , , , and . VR, page 291-292. IEEE Computer Society, (2008)

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Natural Perspective Projections for Head-Mounted Displays, , , , , and . IEEE Transactions on Visualization and Computer Graphics (TVCG), (2010)accepted for publication.Predicting Future Position From Natural Walking and Eye Movements with Machine Learning., , and . AIVR, page 19-28. IEEE, (2021)Fixation as a Mechanism for Stabilization of Short Image Sequences., , and . Int. J. Comput. Vis., 72 (1): 67-78 (2007)Virtual odometry from visual flow., , , and . Human Vision and Electronic Imaging, volume 5666 of SPIE Proceedings, page 493-502. SPIE, (2005)Impact of Gender on Discrimination between Real and Virtual Stimuli, , , , and . Proceedings of IEEE VR Workshop on Perceptual Illusions in Virtual Environments (PIVE), page 10--15. (2009)Receptive field structure of flow detectors for heading perception., , and . NIPS, page 149-156. MIT Press, (2001)Geometric Calibration of Head-Mounted Display and its Effects on Distance Estimation, , , , , , and . IEEE Transactions on Visualization and Computer Graphics (TVCG), 18 (4): 589-596 (2012)Generic Redirected Walking & Dynamic Passive Haptics: Evaluation and Implications for Virtual Locomotion Interfaces, , , , , and . Proceedings of IEEE Symposium on 3D User Interfaces (3DUI) (Poster Presentation), page 147--148. IEEE Press, (2008)Computation of Heading Direction from Optic Flow in Visual Cortex., and . NIPS, page 433-440. Morgan Kaufmann, (1992)Eye Tracking-based LSTM for Locomotion Prediction in VR., , and . VR, page 493-503. IEEE, (2022)