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Mechanical design of a novel Hand Exoskeleton for accurate force displaying., , , and . ICRA, page 1704-1709. IEEE, (2009)Do Virtual Humans Dream of Digital Sheep?, , , , and . IEEE Computer Graphics and Applications, 40 (4): 71-83 (2020)A Robotic & Virtual Reality Orthopedic Rehabilitation System for the Forearm., , , and . Annual Review of Cybertherapy and Telemedicine, volume 181 of Studies in Health Technology and Informatics, IOS Press, (2012)Reactive robot system using a haptic interface: an active interaction to transfer skills from the robot to unskilled persons., , , , and . Adv. Robotics, 21 (3): 267-291 (2007)Designing new commercial motorcycles through a highly reconfigurable virtual reality-based simulator., , , , and . Adv. Robotics, 17 (4): 293-318 (2003)A Virtual Environment with Haptic Feedback for the Treatment of Motor Dexterity Disabilities., , , , , and . ICRA, page 3721-3732. IEEE Computer Society, (1998)Object characterization and sorting by active touch., , , , and . IROS, page 1353-1356. IEEE, (1991)Clinical VR applications with the light-exoskeleton for upper-part neurorehabilitation., , , , and . RO-MAN, IEEE, (2010)Robotic creatures: Anthropomorphism and interaction in contemporary art., and . RO-MAN, page 731-736. IEEE, (2010)Multi-modal virtual reality system for accessible in-home post-stroke arm rehabilitation., , , , and . RO-MAN, page 780-785. IEEE, (2013)