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Considerations for virtual environments for upper limb rehabilitation tasks.

, , and . PETRA, page 17:1-17:8. ACM, (2014)

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Scientific Evidence for the Effectiveness of Virtual Reality for Pain Reduction in Adults with Acute or Chronic Pain., , , and . Annual Review of Cybertherapy and Telemedicine, volume 144 of Studies in Health Technology and Informatics, IOS Press, (2009)A Poor Woman's Interactive Remake of the "I Still Remember" Documentary with OpenGL., , , and . ICEC, volume 6972 of Lecture Notes in Computer Science, page 362-366. Springer, (2011)MediQoC: A Data Driven, Hospital Quality of Care Portal for the Patient Community., , and . PETRA, page 55. ACM, (2016)Computer games to decrease pain and improve mood and movement., and . PETRA, page 56:1-56:4. ACM, (2014)Virtual Reality and Musculoskeletal Pain: Manipulating Sensory Cues to Improve Motor Performance During Walking., and . Cyberpsychology Behav. Soc. Netw., 17 (6): 390-396 (2014)Considerations for virtual environments for upper limb rehabilitation tasks., , and . PETRA, page 17:1-17:8. ACM, (2014)Innovative medical applications and beyond of 3D techniques in a responsive virtual reality lab: experience report., , , , and . PETRA, page 18:1-18:4. ACM, (2014)Interdisciplinary partnerships between rehabilitation therapists and computer scientists: a proposed model., and . PETRA, page 59:1-59:4. ACM, (2014)Treadmill Interface for Virtual Reality vs. Overground Walking: A Comparison of Gait in Individuals with and without Pain., , and . Annual Review of Cybertherapy and Telemedicine, volume 144 of Studies in Health Technology and Informatics, IOS Press, (2009)A stereoscopic OpenGL-based interactive plug-in framework for Maya and beyond., , , and . VRCAI, page 363-368. ACM, (2009)