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Semi-Automated, Large-Scale Evaluation of Public Displays., , и . Int. J. Hum. Comput. Interact., 34 (6): 491-505 (2018)Bringing mobile into meetings: enhancing distributed meeting participation on smartwatches and mobile phones., , , и . MobileHCI, стр. 407-417. ACM, (2016)Diegetic and Non-diegetic Health Interfaces in VR Shooter Games., , , и . INTERACT (3), том 12934 из Lecture Notes in Computer Science, стр. 3-11. Springer, (2021)Exploring How Saliency Affects Attention in Virtual Reality., , , , и . INTERACT (5), том 12936 из Lecture Notes in Computer Science, стр. 147-155. Springer, (2021)Emotion Elicitation Techniques in Virtual Reality., , , , и . INTERACT (1), том 12932 из Lecture Notes in Computer Science, стр. 93-114. Springer, (2021)PalmGazer: Unimanual Eye-hand Menus in Augmented Reality., , , , , , , и . SUI, стр. 10:1-10:12. ACM, (2023)Pandemic Displays: Considering Hygiene on Public Touchscreens in the Post-Pandemic Era., , , , и . CHI, стр. 284:1-284:12. ACM, (2022)Understanding Shoulder Surfer Behavior and Attack Patterns Using Virtual Reality., , , , , , , , , и 2 other автор(ы). AVI, стр. 15:1-15:9. ACM, (2022)Hotspot Interaction in Omnidirectional Videos Using Head-Mounted Displays., , , , , , , и . MindTrek, стр. 126-134. ACM, (2018)Supporting tourism with public interactive displays., , , и . PerDis, стр. 42:1-42:2. ACM, (2019)