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Probabilistic Detection and Tracking of Motion Boundaries., and . Int. J. Comput. Vis., 38 (3): 231-245 (2000)Learning an Animatable Detailed 3D Face Model from In-The-Wild Images., , , and . CoRR, (2020)Combined discriminative and generative articulated pose and non-rigid shape estimation., , and . NIPS, page 1337-1344. Curran Associates, Inc., (2007)Probabilistic Inference of Hand Motion from Neural Activity in Motor Cortex., , , , and . NIPS, page 213-220. MIT Press, (2001)Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations., , , and . AAAI, page 5561-5569. AAAI Press, (2020)Active Visual SLAM with Independently Rotating Camera., , , and . ECMR, page 1-8. IEEE, (2021)OSSO: Obtaining Skeletal Shape from Outside., , , and . CVPR, page 20460-20469. IEEE, (2022)Capturing and Inferring Dense Full-Body Human-Scene Contact., , , , , , , and . CVPR, page 13264-13275. IEEE, (2022)Human-Aware Object Placement for Visual Environment Reconstruction., , , , , , , and . CVPR, page 3949-3960. IEEE, (2022)MIME: Human-Aware 3D Scene Generation., , , , , and . CVPR, page 12965-12976. IEEE, (2023)