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Boundary Constrained Swept Surfaces for Modelling and Animation., , , and . Comput. Graph. Forum, 26 (3): 313-322 (2007)Efficient sketch-based creation of detailed character models through data-driven mesh deformations., , , , and . Comput. Animat. Virtual Worlds, 26 (3-4): 469-481 (2015)Supervised coordinate descent method with a 3D bilinear model for face alignment and tracking., , , , and . Comput. Animat. Virtual Worlds, (2017)Energized soft tissue dissection in surgery simulation., , , , and . Comput. Animat. Virtual Worlds, 27 (3-4): 280-289 (2016)Robust facial landmark detection and tracking across poses and expressions for in-the-wild monocular video., , , , and . Comput. Vis. Media, 3 (1): 33-47 (2017)An Adaptive Spherical Collision Detection and Resolution Method for Deformable Object Simulation., , , and . CAD/Graphics, page 8-17. IEEE, (2015)Bas-relief modelling from enriched detail and geometry with deep normal transfer., , , , , , , , and . Neurocomputing, (2021)Adaptive multi-view feature selection for human motion retrieval., , , , and . Signal Process., (2016)Exploiting temporal stability and low-rank structure for motion capture data refinement., , , , , and . Inf. Sci., (2014)Dynamical analysis of a delayed predator-prey model with impulsive diffusion between two patches., , , and . Math. Comput. Simul., 80 (3): 522-532 (2009)